IssueRaiser

Sorry everybody, I failed with you ๐Ÿ˜”

Hi everybody, I really want to ask sorry to everyone and say that maybe I failed with the community, but has an explanation. In the last year, I can't give any support here. I really know that there a lot of people using Docz as a dependency on a lot of projects and this was choking me a lot, every day that I spent without being able to work here was a painful moment for me. But unfortunately was hard times and I want to explain this to you. When I had the idea to work on Docz I was working for a company here in Brazil and in order to develop it, I need to wake up every day 3 hours earlier and go to bed 3 hours later. So I worked a lot with full energy to create this project and was awesome, really awesome. I could have a lot of opportunities because of it, could change my work, start to work to other companies and was pretty good times. But as the project grew, a lot of demand was appearing as well and that's the bad part of the journey. Without victimism, I need to be honest here: maintaining an open-source is something very hard, really hard. When the project starts to have a lot of people using it, it's more complicated yet. People want a lot of things from you and your project, big companies are using the project and need a lot of things as well from it in order to keep their projects healthy, but in most of the cases this is a talk in just one way. _There are more people interest in have things from you, than help!_ **And this crashed me ๐Ÿ˜•** So, after a time workin

Posted by pedronauck on Jun 3, 2021, 7:06 PM

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Sorry everybody, I failed with you ๐Ÿ˜”

pedronauckJun 3, 2021, 7:06 PM

Hi everybody, I really want to ask sorry to everyone and say that maybe I failed with the community, but has an explanation. In the last year, I can't give any support here. I really know that there a lot of people using Docz as a dependency on a lot of projects and this was choking me a lot, every day that I spent without being able to work here was a painful moment for me. But unfortunately was hard times and I want to explain this to you. When I had the idea to work on Docz I was working for a company here in Brazil and in order to develop it, I need to wake up every day 3 hours earlier and go to bed 3 hours later. So I worked a lot with full energy to create this project and was awesome, really awesome. I could have a lot of opportunities because of it, could change my work, start to work to other companies and was pretty good times. But as the project grew, a lot of demand was appearing as well and that's the bad part of the journey. Without victimism, I need to be honest here: maintaining an open-source is something very hard, really hard. When the project starts to have a lot of people using it, it's more complicated yet. People want a lot of things from you and your project, big companies are using the project and need a lot of things as well from it in order to keep their projects healthy, but in most of the cases this is a talk in just one way. _There are more people interest in have things from you, than help!_ **And this crashed me ๐Ÿ˜•** So, after a time workin

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