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In my last year of primary school a teacher brought in a mate he had to give the class a lesson on computers for an hour or two.

In my last year of primary school a teacher brought in a mate he had to give the class a lesson on computers for an hour or two. He brought in a TI99 and we spent the afternoon learning about programming, graphics and 'sprites'(yes he had the expansion) ..after the lesson, I went up to him (Graeme) and asked if he would tutor me after school. I then spent the rest of the year - (two afternoons a week) learning programming - and have been doing it ever since. Graeme wasn't what I would call a great teacher - but he gave me the opportunity. I remember my first program was a copy of a game called something like 'Wild Gunmen' where one or two players tried to get into a situation to shoot each other. I eventually got a TI99/4a a few years later (as it was selling for $99(AUD). Wrote a flight simulator (dials only) and something that I really loved - an almost perfect copy of Frogger including music! The most annoying problem with the TI99/4a (apart from loading from tape) was that it hated running out of memory - and when it did would just crash. That always meant a reload from tape, optimize something, save to tape, and try again. Lots of fun.

Posted by musiccog on Sep 6, 2020, 8:12 AM

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In my last year of primary school a teacher brought in a mate he had to give the class a lesson on computers for an hour or two.

musiccogSep 6, 2020, 8:12 AM

In my last year of primary school a teacher brought in a mate he had to give the class a lesson on computers for an hour or two. He brought in a TI99 and we spent the afternoon learning about programming, graphics and 'sprites'(yes he had the expansion) ..after the lesson, I went up to him (Graeme) and asked if he would tutor me after school. I then spent the rest of the year - (two afternoons a week) learning programming - and have been doing it ever since. Graeme wasn't what I would call a great teacher - but he gave me the opportunity. I remember my first program was a copy of a game called something like 'Wild Gunmen' where one or two players tried to get into a situation to shoot each other. I eventually got a TI99/4a a few years later (as it was selling for $99(AUD). Wrote a flight simulator (dials only) and something that I really loved - an almost perfect copy of Frogger including music! The most annoying problem with the TI99/4a (apart from loading from tape) was that it hated running out of memory - and when it did would just crash. That always meant a reload from tape, optimize something, save to tape, and try again. Lots of fun.

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