IssueRaiser

[L4D2 - Feature Request] 64-bit Builds of Left 4 Dead 2 (for at least Linux and Windows)

<!-- - The game your asking for the enhancement - A clear description of what exactly you want - Justification as to why this is something that is needed - Why we should do this feature rather than doing some other feature on the list --> - Left 4 Dead 2 - 64-bit versions of the game with a Steam "bits version" selection preference on game launch; this way old machines aren't left out `-OR-` release a 64-bit version under its own game ID and simply make it free for owners of L4D2 32-bit (this would help manage their individual workshop and forum pages) - L4D2 is pretty old and has certain limitations that, on the majority of modern machines, computationally obsolete its 32-bit limitations; additionally, having these ancient limitations may confuse players that have add-ons for the game for 4K content (or simply play at higher than 1080p) or have many custom changes such as Campaign add-ons but crash not because the hardware couldn't support it but rather just because the game is 32-bit. This can be rather frustrating, especially when Left 4 Dead is a classic and most players generally don't encounter 32-bit limitations these days. Similarly, for Linux in particular, the ancient launch script included with the game attempts to set a value for `ulimit` that is: ~ **_far_** too small for modern machines ~ Already SHOULD BE be **_far_** larger than that for Linux gamers, since we need it to be anyway for `esync` and `fsync` to even properly take effect when pla

Posted by ThisNekoGuy on Feb 22, 2022, 9:23 PM

Tags

Related issues

Raise real-world problems, find people facing the same issue, and discuss solutions.2,500 issues0 comments

reliability (Marketing)

[L4D2 - Feature Request] 64-bit Builds of Left 4 Dead 2 (for at least Linux and Windows)

ThisNekoGuyFeb 22, 2022, 9:23 PM

<!-- - The game your asking for the enhancement - A clear description of what exactly you want - Justification as to why this is something that is needed - Why we should do this feature rather than doing some other feature on the list --> - Left 4 Dead 2 - 64-bit versions of the game with a Steam "bits version" selection preference on game launch; this way old machines aren't left out `-OR-` release a 64-bit version under its own game ID and simply make it free for owners of L4D2 32-bit (this would help manage their individual workshop and forum pages) - L4D2 is pretty old and has certain limitations that, on the majority of modern machines, computationally obsolete its 32-bit limitations; additionally, having these ancient limitations may confuse players that have add-ons for the game for 4K content (or simply play at higher than 1080p) or have many custom changes such as Campaign add-ons but crash not because the hardware couldn't support it but rather just because the game is 32-bit. This can be rather frustrating, especially when Left 4 Dead is a classic and most players generally don't encounter 32-bit limitations these days. Similarly, for Linux in particular, the ancient launch script included with the game attempts to set a value for `ulimit` that is: ~ **_far_** too small for modern machines ~ Already SHOULD BE be **_far_** larger than that for Linux gamers, since we need it to be anyway for `esync` and `fsync` to even properly take effect when pla

Comments (0)

No comments yet. Start the discussion.

Comment on this issue