Add a built-in terrain system
<!-- Please fill in *all* the questions below and don't remove any of them. Proposals not following the template below will be closed immediately. --> **Describe the project you are working on:** I am working on mini open World TPP Game. I want it to be built with a built in terrain system so i don't run into compatibility issues and i want features to be added to. It will be very useful for a built in or official terrain system made by the Godot Core Team. **Describe the problem or limitation you are having in your project:** I don't have a built in terrain system so i can build my open world game. **Describe how this feature / enhancement will help you overcome this problem or limitation:** This feature will help overcome this problem/limitation because it will help game Dev using Godot build open world or mini worlds easier and will enhance the workflow. **Show a mock up screenshots/video or a flow diagram explaining how your proposal will work:** How should i do that? **Describe implementation detail for your proposal (in code), if possible:** I dont know how to code in C++ **If this enhancement will not be used often, can it be worked around with a few lines of script?:** No. **Is there a reason why this should be core and not an add-on in the asset library?:** Yes, because it is needed for a lot of game developers.
Posted by MostafaMTH on Feb 6, 2020, 9:45 AM
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Raise real-world problems, find people facing the same issue, and discuss solutions.3,500 issues0 comments
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struct's lifetime requirements can be bypassed via covariant field assignment
Proposal to Reorganize the Moderation Team and Review Moderation Policies
Progressive FPS degradation appears to be related to dota2.com — blocking the domain prevents the performance loss
proposal: container/...: generic collection types
Better Custom Endpoint BYOK
A concrete policy for backward compatibility until Godot 5.0
New MTP models not supported
Tracking: 429 / Capacity Issues
Add a built-in terrain system
<!-- Please fill in *all* the questions below and don't remove any of them. Proposals not following the template below will be closed immediately. --> **Describe the project you are working on:** I am working on mini open World TPP Game. I want it to be built with a built in terrain system so i don't run into compatibility issues and i want features to be added to. It will be very useful for a built in or official terrain system made by the Godot Core Team. **Describe the problem or limitation you are having in your project:** I don't have a built in terrain system so i can build my open world game. **Describe how this feature / enhancement will help you overcome this problem or limitation:** This feature will help overcome this problem/limitation because it will help game Dev using Godot build open world or mini worlds easier and will enhance the workflow. **Show a mock up screenshots/video or a flow diagram explaining how your proposal will work:** How should i do that? **Describe implementation detail for your proposal (in code), if possible:** I dont know how to code in C++ **If this enhancement will not be used often, can it be worked around with a few lines of script?:** No. **Is there a reason why this should be core and not an add-on in the asset library?:** Yes, because it is needed for a lot of game developers.
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