Allow us to change the font type and size of find-replace widget
<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ --> <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ --> <!-- Please search existing issues to avoid creating duplicates. --> <!-- Describe the feature you'd like. --> Hi, and please! It's unreadable for my limited eyes:  I know we are now able to resize the widget horizontally (like pointed out at issues #2657, #20447 and #2220), but that doesn't change the legibility of the inserted characters. Look how easier it is on Sublime Text to read:  There should be a pair of settings like `"editor.FindReplaceWidgetFontFace": "Consolas",` and `"editor.FindReplaceWidgetFontSize": "16",` (the names are just examples).
Posted by leo-carmo on Jun 25, 2020, 8:55 PM
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Related issues
- struct's lifetime requirements can be bypassed via covariant field assignment
- Proposal to Reorganize the Moderation Team and Review Moderation Policies
- Progressive FPS degradation appears to be related to dota2.com — blocking the domain prevents the performance loss
- proposal: container/...: generic collection types
- Better Custom Endpoint BYOK
- A concrete policy for backward compatibility until Godot 5.0
Raise real-world problems, find people facing the same issue, and discuss solutions.3,500 issues0 comments
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struct's lifetime requirements can be bypassed via covariant field assignment
Proposal to Reorganize the Moderation Team and Review Moderation Policies
Progressive FPS degradation appears to be related to dota2.com — blocking the domain prevents the performance loss
proposal: container/...: generic collection types
Better Custom Endpoint BYOK
A concrete policy for backward compatibility until Godot 5.0
New MTP models not supported
Tracking: 429 / Capacity Issues
Allow us to change the font type and size of find-replace widget
<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ --> <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ --> <!-- Please search existing issues to avoid creating duplicates. --> <!-- Describe the feature you'd like. --> Hi, and please! It's unreadable for my limited eyes:  I know we are now able to resize the widget horizontally (like pointed out at issues #2657, #20447 and #2220), but that doesn't change the legibility of the inserted characters. Look how easier it is on Sublime Text to read:  There should be a pair of settings like `"editor.FindReplaceWidgetFontFace": "Consolas",` and `"editor.FindReplaceWidgetFontSize": "16",` (the names are just examples).
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