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Consider kakoune/helix editing model

At the risk of starting a flame war, please consider focusing on kakoune’s object-verb model instead of vim’s verb-object :) See https://kakoune.org/why-kakoune/why-kakoune.html for a an explanation of the idea. Now, I don’t *really* have a stake in the game here, as I use neither vim nor kakoune regularly. However, I am fairly certain that kakoune model is superior, if we ignore “human backward comparability”, and I would say that a brand-new editor has a chance to do just that.

Posted by matklad on Mar 25, 2022, 9:53 PM

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Consider kakoune/helix editing model

matkladMar 25, 2022, 9:53 PM

At the risk of starting a flame war, please consider focusing on kakoune’s object-verb model instead of vim’s verb-object :) See https://kakoune.org/why-kakoune/why-kakoune.html for a an explanation of the idea. Now, I don’t *really* have a stake in the game here, as I use neither vim nor kakoune regularly. However, I am fairly certain that kakoune model is superior, if we ignore “human backward comparability”, and I would say that a brand-new editor has a chance to do just that.

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