Do plugins need to know about hot reload and hot restart?
I think it would be an OK design choice if they didn't. But it's probably better if they do. If we need to add new API to teach plugins about hot-reload or hot-restart we might need to do that sooner rather than later. FYI @mravn-google
Posted by eseidelGoogle on Jun 1, 2017, 7:26 PM
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Raise real-world problems, find people facing the same issue, and discuss solutions.4,500 issues0 comments
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struct's lifetime requirements can be bypassed via covariant field assignment
Proposal to Reorganize the Moderation Team and Review Moderation Policies
Progressive FPS degradation appears to be related to dota2.com — blocking the domain prevents the performance loss
proposal: container/...: generic collection types
Better Custom Endpoint BYOK
A concrete policy for backward compatibility until Godot 5.0
New MTP models not supported
Tracking: 429 / Capacity Issues
Do plugins need to know about hot reload and hot restart?
I think it would be an OK design choice if they didn't. But it's probably better if they do. If we need to add new API to teach plugins about hot-reload or hot-restart we might need to do that sooner rather than later. FYI @mravn-google
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