Type annotations
As in the title. I think inevitably when a language grows large enough the need for typing will be present. (similar to JavaScript → TypeScript, Python → type hint etc.) Although at the moment it isn't possible to define new types/datastructures/records/dataclasses, so the utility is limited.
Posted by user202729 on Mar 26, 2023, 1:27 AM
Tags
Related issues
- struct's lifetime requirements can be bypassed via covariant field assignment
- Proposal to Reorganize the Moderation Team and Review Moderation Policies
- Progressive FPS degradation appears to be related to dota2.com — blocking the domain prevents the performance loss
- proposal: container/...: generic collection types
- Better Custom Endpoint BYOK
- A concrete policy for backward compatibility until Godot 5.0
Raise real-world problems, find people facing the same issue, and discuss solutions.2,500 issues0 comments
github (Other)
struct's lifetime requirements can be bypassed via covariant field assignment
Proposal to Reorganize the Moderation Team and Review Moderation Policies
Progressive FPS degradation appears to be related to dota2.com — blocking the domain prevents the performance loss
proposal: container/...: generic collection types
Better Custom Endpoint BYOK
A concrete policy for backward compatibility until Godot 5.0
New MTP models not supported
Tracking: 429 / Capacity Issues
Type annotations
As in the title. I think inevitably when a language grows large enough the need for typing will be present. (similar to JavaScript → TypeScript, Python → type hint etc.) Although at the moment it isn't possible to define new types/datastructures/records/dataclasses, so the utility is limited.
Comments (0)
No comments yet. Start the discussion.