Why decreasing component and request limits?
I updated to v3.87.0 and noticed, that the maximum component count decreased from 100k to just 40k and requests from 200k to 100k. In the release notes you're saying "To better align with our goals"... So this makes me think: Do you further decrease the limits next month? Do you want to stop the OSS version completely? Whats the long-term plan?
Posted by sevensolutions on Dec 29, 2025, 8:57 AM
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struct's lifetime requirements can be bypassed via covariant field assignment
Proposal to Reorganize the Moderation Team and Review Moderation Policies
Progressive FPS degradation appears to be related to dota2.com — blocking the domain prevents the performance loss
proposal: container/...: generic collection types
Better Custom Endpoint BYOK
A concrete policy for backward compatibility until Godot 5.0
New MTP models not supported
Tracking: 429 / Capacity Issues
Why decreasing component and request limits?
I updated to v3.87.0 and noticed, that the maximum component count decreased from 100k to just 40k and requests from 200k to 100k. In the release notes you're saying "To better align with our goals"... So this makes me think: Do you further decrease the limits next month? Do you want to stop the OSS version completely? Whats the long-term plan?
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