Zone.Identifier Files when downloading from Windows to WSL file structure
When downloading a file from an online source lets say [this image](https://venturebeat.com/wp-content/uploads/2021/07/windows11-e1625655697329.png?fit=2879%2C1439&strip=all) or a zip folder and directly saving it to the WSL file structure using the Microsoft Edge 'save as' option ( I have turned off the default download location so edge asks me every time where I should save something downloaded), when the download is complete I see these Zone Identifier files. I read about a similar #4609 issue and from what I understand is that these files shouldn't be downloaded or should be removed after download.  My Ubuntu specifications :  My windows : 
Posted by ameya-jain on Sep 23, 2021, 3:16 PM
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struct's lifetime requirements can be bypassed via covariant field assignment
Proposal to Reorganize the Moderation Team and Review Moderation Policies
Progressive FPS degradation appears to be related to dota2.com — blocking the domain prevents the performance loss
proposal: container/...: generic collection types
Better Custom Endpoint BYOK
A concrete policy for backward compatibility until Godot 5.0
New MTP models not supported
Tracking: 429 / Capacity Issues
Zone.Identifier Files when downloading from Windows to WSL file structure
When downloading a file from an online source lets say [this image](https://venturebeat.com/wp-content/uploads/2021/07/windows11-e1625655697329.png?fit=2879%2C1439&strip=all) or a zip folder and directly saving it to the WSL file structure using the Microsoft Edge 'save as' option ( I have turned off the default download location so edge asks me every time where I should save something downloaded), when the download is complete I see these Zone Identifier files. I read about a similar #4609 issue and from what I understand is that these files shouldn't be downloaded or should be removed after download.  My Ubuntu specifications :  My windows : 
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