Baritone Monetization Strategy
Per a conversation with @leijurv and @nacgarg on Telegram. This is meant to summarize our general ideas and provide a few action items for next steps for our goals. Sparking this issue were two events: Baritone has been trailing FAR behind Future (@0-x-2-2 🙄) in recurring revenue (Baritone has only received a few one time donations) and @leijurv has disappointingly taken a internship instead of working on Baritone full-time during the summer. This is despite Baritone being a far more powerful tool than Impact or Future. @ZeroMemes has also opted not to share Impact donations with @leijurv. The goal of this issue is to lay the groundwork for a sustainable revenue model for Baritone - allowing full-time development for at least one developer. Potential ideas discussed are laid out below: ### 🌟 Baritone Premium ™ We could gate a few Baritone features behind a recurrent membership fee and introduce a so called "Baritone Premium". A few ideas for what features could be moved to the premium version are below: - Parkour Functionality - Path Color Customization - Custom Cape - Builder (more on this later) - Auto farmer - Freecam Pathing - Tunneling / Clearing Areas ### 🏃 Charging per a Block Traversed Users would have a limited number of blocks they could traverse using the path finding functionality per a month before they would be asked to pay a few cents for each 100 blocks walked. @leijurv seemed very supportive per our Telegram conversation. ### ⚡️ Surge Pricing Build
Posted by c0nn3r on Jun 2, 2019, 5:23 AM
Tags
Related issues
Raise real-world problems, find people facing the same issue, and discuss solutions.4,000 issues0 comments
pricing (Other)
I have a 2022 mini that I use constantly.
NewTwo observation: 1.
NewCautiously optimistic for them.
NewI have two televisions - living room TV with an AppleTV and bedroom TV with some Roku device.
NewI hate that they claim the pricing like that.
NewEverything is too expensive for European bureaucrats.
NewYeah, the plan is far too expensive for what it provides.
Crashed demand after one of the big AI labs (probably Anthropic because they focus way too hard on expensive frontier models) become inso...
Baritone Monetization Strategy
Per a conversation with @leijurv and @nacgarg on Telegram. This is meant to summarize our general ideas and provide a few action items for next steps for our goals. Sparking this issue were two events: Baritone has been trailing FAR behind Future (@0-x-2-2 🙄) in recurring revenue (Baritone has only received a few one time donations) and @leijurv has disappointingly taken a internship instead of working on Baritone full-time during the summer. This is despite Baritone being a far more powerful tool than Impact or Future. @ZeroMemes has also opted not to share Impact donations with @leijurv. The goal of this issue is to lay the groundwork for a sustainable revenue model for Baritone - allowing full-time development for at least one developer. Potential ideas discussed are laid out below: ### 🌟 Baritone Premium ™ We could gate a few Baritone features behind a recurrent membership fee and introduce a so called "Baritone Premium". A few ideas for what features could be moved to the premium version are below: - Parkour Functionality - Path Color Customization - Custom Cape - Builder (more on this later) - Auto farmer - Freecam Pathing - Tunneling / Clearing Areas ### 🏃 Charging per a Block Traversed Users would have a limited number of blocks they could traverse using the path finding functionality per a month before they would be asked to pay a few cents for each 100 blocks walked. @leijurv seemed very supportive per our Telegram conversation. ### ⚡️ Surge Pricing Build
Comments (0)
No comments yet. Start the discussion.