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> C's error handling is expensive (in addition to being verbose and unsafe, Rust sadly only trying to work on the latter) Did you read t...

> C's error handling is expensive (in addition to being verbose and unsafe, Rust sadly only trying to work on the latter) Did you read the OP? I realize the post is long, but the short story is that error handling in Rust can be concise and ergonomic. It's only verbose if you're doing explicit case analysis every where. I've found error handling in Rust to be the exact opposite of frustrating. It's pleasant and explicit.

Posted by burntsushi on May 15, 2015, 11:20 AM

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> C's error handling is expensive (in addition to being verbose and unsafe, Rust sadly only trying to work on the latter) Did you read t...

burntsushiMay 15, 2015, 11:20 AM

> C's error handling is expensive (in addition to being verbose and unsafe, Rust sadly only trying to work on the latter) Did you read the OP? I realize the post is long, but the short story is that error handling in Rust can be concise and ergonomic. It's only verbose if you're doing explicit case analysis every where. I've found error handling in Rust to be the exact opposite of frustrating. It's pleasant and explicit.

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