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> This suggests another problem they have is a huge constant, in addition to the algorithmic one --- "thousands" shouldn't be something a...

> This suggests another problem they have is a huge constant, in addition to the algorithmic one --- "thousands" shouldn't be something a modern machine would choke on, if updating positions is a simple operation like increasing their offset by 1 after a character is inserted. As I mentioned in the article, a big part of the cost was updating a different interval storage structure as the markers were updated since the absolute positions approach left us no way to defer it.

Posted by nathansobo on Jun 17, 2015, 8:40 AM

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> This suggests another problem they have is a huge constant, in addition to the algorithmic one --- "thousands" shouldn't be something a...

nathansoboJun 17, 2015, 8:40 AM

> This suggests another problem they have is a huge constant, in addition to the algorithmic one --- "thousands" shouldn't be something a modern machine would choke on, if updating positions is a simple operation like increasing their offset by 1 after a character is inserted. As I mentioned in the article, a big part of the cost was updating a different interval storage structure as the markers were updated since the absolute positions approach left us no way to defer it.

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