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After having read all the "positive" stuff about gaming in "Reality Is Broken" by Jane McGonigal I remember thinking: To some children&#...

After having read all the "positive" stuff about gaming in "Reality Is Broken" by Jane McGonigal I remember thinking: To some children/adolescents games are the perfect (psychological) parents: providing all the endless, almost limitless attention and appreciation, perfectly dosed challenge and rewards, a sense of accomplishment and unconditional ... fun. I think this could be unique gateways for games to tip some effected ppl. into addiction, gateways not used by other potentially addictive stuff.

Posted by pointernil on Jan 27, 2015, 9:11 PM

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reliability (Other)

After having read all the "positive" stuff about gaming in "Reality Is Broken" by Jane McGonigal I remember thinking: To some children&#...

pointernilJan 27, 2015, 9:11 PM

After having read all the "positive" stuff about gaming in "Reality Is Broken" by Jane McGonigal I remember thinking: To some children/adolescents games are the perfect (psychological) parents: providing all the endless, almost limitless attention and appreciation, perfectly dosed challenge and rewards, a sense of accomplishment and unconditional ... fun. I think this could be unique gateways for games to tip some effected ppl. into addiction, gateways not used by other potentially addictive stuff.

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