That is an excellent comment.
That is an excellent comment. I wish I could give you a prize, but all I have right now is a banana. Every time somebody mentions the "C++ replacement" aspect, people freak out because you can't use Go to write Unreal Engine 6 in it. There was a talk/video somewhere where Pike/Griesemer explained how it all started. They were waiting for some gigantic C++ project to compile on their compile farm and every compile took hours . So during one of these down times, they started shooting ideas back and forth of how to speed up compilation . Then they figured out it's easier to start a new language with simple parsing rules than to fix the mess that is C++ grammar. That's really it - it started with a pain point about C++ compilation speed, not C++ performance.
Posted by PopsiclePete on Mar 26, 2015, 3:50 PM
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Raise real-world problems, find people facing the same issue, and discuss solutions.7,500 issues0 comments
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This is my biggest problem with agents, they constantly defensively code for cases that have no chance of happening and in most cases a p...
I wish there was something like LEAN for biology.
The issue is really the extreme difficulty of programming them, especially for anything sequential (rather than combinatorial).
I probably could have beared with it if it was only limited to programming, but it showing up in creative fields has made me feel all sor...
I hate that I'm in deep enough to know what you mean.
The biggest problem with “AI” is that big corps are shoving it down our throats.
in the middel of a coding session with 5.6 sol.
[Hero Run] 535B-A23B on 18T tokens
That is an excellent comment.
That is an excellent comment. I wish I could give you a prize, but all I have right now is a banana. Every time somebody mentions the "C++ replacement" aspect, people freak out because you can't use Go to write Unreal Engine 6 in it. There was a talk/video somewhere where Pike/Griesemer explained how it all started. They were waiting for some gigantic C++ project to compile on their compile farm and every compile took hours . So during one of these down times, they started shooting ideas back and forth of how to speed up compilation . Then they figured out it's easier to start a new language with simple parsing rules than to fix the mess that is C++ grammar. That's really it - it started with a pain point about C++ compilation speed, not C++ performance.
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