The short answer is that it's complicated.
The short answer is that it's complicated. Digital film (DCP) is typically 24 fps, asirc -- and that doesn't go well into 60, or 50. And the difference is enough that you need to drop a frame and/or stretch the audio. And sometimes this doesn't go so well. There's a relatively recent trend to try and record digital all the way, and this is also complicated. Record at 24 fps? At 30? At 60? 60 fps 4k is a lot of data. And sound is actually the major pain point -- video frames you can generally just drop/double, speed up/down a little to even things out. But 24 fps to 60 fps creates big enough gaps that audio pitch can become an issue.
Posted by e12e on Apr 17, 2015, 5:31 AM
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Raise real-world problems, find people facing the same issue, and discuss solutions.7,000 issues0 comments
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This is my biggest problem with agents, they constantly defensively code for cases that have no chance of happening and in most cases a p...
I wish there was something like LEAN for biology.
The issue is really the extreme difficulty of programming them, especially for anything sequential (rather than combinatorial).
I probably could have beared with it if it was only limited to programming, but it showing up in creative fields has made me feel all sor...
I hate that I'm in deep enough to know what you mean.
The biggest problem with “AI” is that big corps are shoving it down our throats.
in the middel of a coding session with 5.6 sol.
[Hero Run] 535B-A23B on 18T tokens
The short answer is that it's complicated.
The short answer is that it's complicated. Digital film (DCP) is typically 24 fps, asirc -- and that doesn't go well into 60, or 50. And the difference is enough that you need to drop a frame and/or stretch the audio. And sometimes this doesn't go so well. There's a relatively recent trend to try and record digital all the way, and this is also complicated. Record at 24 fps? At 30? At 60? 60 fps 4k is a lot of data. And sound is actually the major pain point -- video frames you can generally just drop/double, speed up/down a little to even things out. But 24 fps to 60 fps creates big enough gaps that audio pitch can become an issue.
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