Designing and printing a 3D object is fundamentally much more complex than typing out an essay and hitting print.
Designing and printing a 3D object is fundamentally much more complex than typing out an essay and hitting print. There's always going to be a big learning curve for someone trying to get into 3D printing/modelling for the first time. There's no way to get around that, it's especially hard for people who do not have a lot of spatial reasoning experience. The most important point in the article, and I think the most valuable potential feature of new 3D printing oriented design software is this: Communication of 3D printing limitations to the user at design time For someone experienced with 3D printing (someone who's messed up a few prints and thought about why) it's easy to see why certain features are unlikely to print correctly because they have had the opportunity to build a mental model of the 3D printing process in their head. Helping people build up this mental model quicker, especially without having to actually print and iterate physically is invaluable to being able to efficiently design 3D parts.
Posted by errantspark on May 20, 2015, 6:43 PM
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That's the biggest problem with iOS because Apple can be ordered to block them from the App Store and it would be instantly kill these pr...
I'm intrigued about the "Trip Planner" being a top-level app.
This asymmetry is IMO the biggest problem with AI-driven output.
This is one of the most important objectives in software today.
At least in Europe - these rouge corporations need to be reined in or just leave the market.
I was skeptical, but this looks genuinely useful.
Why has she gone through so many iPhones?
The biggest problem with Europe is the lack of innovation.
Designing and printing a 3D object is fundamentally much more complex than typing out an essay and hitting print.
Designing and printing a 3D object is fundamentally much more complex than typing out an essay and hitting print. There's always going to be a big learning curve for someone trying to get into 3D printing/modelling for the first time. There's no way to get around that, it's especially hard for people who do not have a lot of spatial reasoning experience. The most important point in the article, and I think the most valuable potential feature of new 3D printing oriented design software is this: Communication of 3D printing limitations to the user at design time For someone experienced with 3D printing (someone who's messed up a few prints and thought about why) it's easy to see why certain features are unlikely to print correctly because they have had the opportunity to build a mental model of the 3D printing process in their head. Helping people build up this mental model quicker, especially without having to actually print and iterate physically is invaluable to being able to efficiently design 3D parts.
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