In general I think there is a case to be made for "slow" programming, but this article falls short for me.
In general I think there is a case to be made for "slow" programming, but this article falls short for me. I happen to think that software development is a knowable discipline, that we're in the process of figuring out how to build the kinds of systems we need and struggling with a new kind of engineering where there are no physical constraints. Therefore, I think we have a lot of exploring to do in order to come up with practices that reliably lead to better software and certainly the speed of the development process and the number of iterations is an important thing to experiment with. However, the post is too wishy-washy to teach anything meaningful. What does "dot my i's and cross my t's" mean in the context of software development? What does "something like implementation-ready code" mean and why is it useful? How do I, as a person separate from the OP, get from where I am today as a developer to the super effective zen-master you're telling me I could be? I'd love to read that post, because the one I just read makes it seem like I should wait to get older and take up gardening.
Posted by lyudmil on Dec 2, 2014, 8:38 AM
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That's the biggest problem with iOS because Apple can be ordered to block them from the App Store and it would be instantly kill these pr...
I'm intrigued about the "Trip Planner" being a top-level app.
This asymmetry is IMO the biggest problem with AI-driven output.
This is one of the most important objectives in software today.
At least in Europe - these rouge corporations need to be reined in or just leave the market.
I was skeptical, but this looks genuinely useful.
Why has she gone through so many iPhones?
The biggest problem with Europe is the lack of innovation.
In general I think there is a case to be made for "slow" programming, but this article falls short for me.
In general I think there is a case to be made for "slow" programming, but this article falls short for me. I happen to think that software development is a knowable discipline, that we're in the process of figuring out how to build the kinds of systems we need and struggling with a new kind of engineering where there are no physical constraints. Therefore, I think we have a lot of exploring to do in order to come up with practices that reliably lead to better software and certainly the speed of the development process and the number of iterations is an important thing to experiment with. However, the post is too wishy-washy to teach anything meaningful. What does "dot my i's and cross my t's" mean in the context of software development? What does "something like implementation-ready code" mean and why is it useful? How do I, as a person separate from the OP, get from where I am today as a developer to the super effective zen-master you're telling me I could be? I'd love to read that post, because the one I just read makes it seem like I should wait to get older and take up gardening.
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