Well, the money can be used to grow.
Well, the money can be used to grow. If you launch a hit app, like Flappy Bird, you might think money is rolling in, you have few expenses, so investors are a waste of time. However, your Flappy Bird game is going to come and go within the year, and you'll watch that daily income fade to zero and end up back to square one. So, you want to strike when the iron's hot, and take advantage of that brand. You want to get Flappy Bird sequels coming out, you want Flappy Bird stuffed animals for children, Flappy Bird backpacks, etc. You want these things happening when the game is in its peak, and if you try to do everything on your own, you won't make that deadline, and Flappy Bird will be quickly forgotten. So, you get investors, bring in millions, hire staff, and start pumping out Flappy Bird everything to keep it in the spotlight and to grow the business. Or you start doing spinoffs, Wiggle Frog, etc. Either way, you need money to get things moving... fast. Secondly, you need to fight off competition. This isn't a huge concern with Flappy Bird, but let's say you make a simple app that let's you post a few photos of yourself, and others vote on your best picture. You launch, it's a huge success, and you have practically zero expenses. Now, you're going to have a dozen competitors fire up overnight, and some of them will have more talented developers, some of them will have more free time, and some of them will have huge budgets. They want to take your crown, so you need to stay one step ahead of them. This is where investors come in. The money goes into polishing the app further, turning out new features, or related apps.
Posted by Throwaway90283 on Jan 31, 2015, 5:57 AM
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Raise real-world problems, find people facing the same issue, and discuss solutions.8,000 issues0 comments
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That's the biggest problem with iOS because Apple can be ordered to block them from the App Store and it would be instantly kill these pr...
I'm intrigued about the "Trip Planner" being a top-level app.
This asymmetry is IMO the biggest problem with AI-driven output.
This is one of the most important objectives in software today.
At least in Europe - these rouge corporations need to be reined in or just leave the market.
I was skeptical, but this looks genuinely useful.
Why has she gone through so many iPhones?
The biggest problem with Europe is the lack of innovation.
Well, the money can be used to grow.
Well, the money can be used to grow. If you launch a hit app, like Flappy Bird, you might think money is rolling in, you have few expenses, so investors are a waste of time. However, your Flappy Bird game is going to come and go within the year, and you'll watch that daily income fade to zero and end up back to square one. So, you want to strike when the iron's hot, and take advantage of that brand. You want to get Flappy Bird sequels coming out, you want Flappy Bird stuffed animals for children, Flappy Bird backpacks, etc. You want these things happening when the game is in its peak, and if you try to do everything on your own, you won't make that deadline, and Flappy Bird will be quickly forgotten. So, you get investors, bring in millions, hire staff, and start pumping out Flappy Bird everything to keep it in the spotlight and to grow the business. Or you start doing spinoffs, Wiggle Frog, etc. Either way, you need money to get things moving... fast. Secondly, you need to fight off competition. This isn't a huge concern with Flappy Bird, but let's say you make a simple app that let's you post a few photos of yourself, and others vote on your best picture. You launch, it's a huge success, and you have practically zero expenses. Now, you're going to have a dozen competitors fire up overnight, and some of them will have more talented developers, some of them will have more free time, and some of them will have huge budgets. They want to take your crown, so you need to stay one step ahead of them. This is where investors come in. The money goes into polishing the app further, turning out new features, or related apps.
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