Swift is ready for production.
Swift is ready for production. XCode isn't. Even if your project is written in Swift, you can still use CocoaPods through bridging header, and you can use embedded frameworks for pure swift libraries (caveat: if you are targeting iOS 7, you need to copy and possibly modify the source of the frameworks you use because embedded frameworks are not supported in iOS7). Although Apple APIs are available with Swift, the documentation for some of the libraries still only provides examples in Obj-C. My main issue right now is with the stability of XCode. SourceKit keeps crashing on me (every 30 minutes). It has become more stable with 6.1, but it used to crash when I had too many parameters in a function or when I was trying to mix Obj-C and Swift. Sometimes I get build errors and after a few calls to clean, I can build my app (go figure!). This makes developing in swift not as enjoyable as it could be.
Posted by St-Clock on Jan 14, 2015, 6:20 PM
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Raise real-world problems, find people facing the same issue, and discuss solutions.8,000 issues0 comments
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You obviously did this for fun, I don’t want to throw any shade on it and have no criticism, I also make fun things just because.¹ So ta...
Many devs love to shit on the guy from the 'I just want the exe.
Now imagine how poor people stress if their smartphone bricks or gets damaged or lost.
Resuming an extended-thinking session fails permanently with 400 "thinking blocks cannot be modified" (transcript stores thinking text as empty but keeps signat
I'll preface this with a statement that as a European I want European alternatives to succeed, and MS-owned GitHub to shrivel and disappear.
Yeah, but there’s a world of difference between “not perfect” and “we rounded a few sliders, and now the modal is a nightmare to use”.
I used to write a lot of native Windows corporate software in the 90's and 2000's and my standard login window was a floating draggable o...
App broken with Mosquitto broker 7.0.0
Swift is ready for production.
Swift is ready for production. XCode isn't. Even if your project is written in Swift, you can still use CocoaPods through bridging header, and you can use embedded frameworks for pure swift libraries (caveat: if you are targeting iOS 7, you need to copy and possibly modify the source of the frameworks you use because embedded frameworks are not supported in iOS7). Although Apple APIs are available with Swift, the documentation for some of the libraries still only provides examples in Obj-C. My main issue right now is with the stability of XCode. SourceKit keeps crashing on me (every 30 minutes). It has become more stable with 6.1, but it used to crash when I had too many parameters in a function or when I was trying to mix Obj-C and Swift. Sometimes I get build errors and after a few calls to clean, I can build my app (go figure!). This makes developing in swift not as enjoyable as it could be.
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