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Swift is ready for production.

Swift is ready for production. XCode isn't. Even if your project is written in Swift, you can still use CocoaPods through bridging header, and you can use embedded frameworks for pure swift libraries (caveat: if you are targeting iOS 7, you need to copy and possibly modify the source of the frameworks you use because embedded frameworks are not supported in iOS7). Although Apple APIs are available with Swift, the documentation for some of the libraries still only provides examples in Obj-C. My main issue right now is with the stability of XCode. SourceKit keeps crashing on me (every 30 minutes). It has become more stable with 6.1, but it used to crash when I had too many parameters in a function or when I was trying to mix Obj-C and Swift. Sometimes I get build errors and after a few calls to clean, I can build my app (go figure!). This makes developing in swift not as enjoyable as it could be.

Posted by St-Clock on Jan 14, 2015, 6:20 PM

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Swift is ready for production.

St-ClockJan 14, 2015, 6:20 PM

Swift is ready for production. XCode isn't. Even if your project is written in Swift, you can still use CocoaPods through bridging header, and you can use embedded frameworks for pure swift libraries (caveat: if you are targeting iOS 7, you need to copy and possibly modify the source of the frameworks you use because embedded frameworks are not supported in iOS7). Although Apple APIs are available with Swift, the documentation for some of the libraries still only provides examples in Obj-C. My main issue right now is with the stability of XCode. SourceKit keeps crashing on me (every 30 minutes). It has become more stable with 6.1, but it used to crash when I had too many parameters in a function or when I was trying to mix Obj-C and Swift. Sometimes I get build errors and after a few calls to clean, I can build my app (go figure!). This makes developing in swift not as enjoyable as it could be.

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