IssueRaiser

Certainly a two stage fitness process would work, or as mentioned using additional controls on the simulation to avoid idiosyncrasies.

Certainly a two stage fitness process would work, or as mentioned using additional controls on the simulation to avoid idiosyncrasies. It isn't that hard to build a small genetic 'evolver' (my favorites are some of the 'walking' ones which race blob things). But you can evolve all sorts of complex things if you are willing to wait long enough and don't care if you understand the result or not. I built one to evolve a response packet to ssh clients to kill them (I got tired of botnets trying to brute force passwords on a server I ran for a while), all you need is a fitness function, a mutate function, and time :-).

Posted by ChuckMcM on Jul 15, 2015, 1:26 AM

Tags

Related issues

Raise real-world problems, find people facing the same issue, and discuss solutions.5,500 issues0 comments

ux (Sysadmin)

Certainly a two stage fitness process would work, or as mentioned using additional controls on the simulation to avoid idiosyncrasies.

ChuckMcMJul 15, 2015, 1:26 AM

Certainly a two stage fitness process would work, or as mentioned using additional controls on the simulation to avoid idiosyncrasies. It isn't that hard to build a small genetic 'evolver' (my favorites are some of the 'walking' ones which race blob things). But you can evolve all sorts of complex things if you are willing to wait long enough and don't care if you understand the result or not. I built one to evolve a response packet to ssh clients to kill them (I got tired of botnets trying to brute force passwords on a server I ran for a while), all you need is a fitness function, a mutate function, and time :-).

Comments (0)

No comments yet. Start the discussion.

Comment on this issue