HTML5 export for Godot 4.x takes 1-2 minutes to load on macOS
___ ***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.* ***Bugsquad note2:** Also, please avoid asking when this will be fixed. The issue is confirmed to be with the version of ANGLE used by Chromium, so we are all waiting for Google to ship the fix.* ___ ### Godot version 4.0.beta10 ### System information MacOS Monterey 12.2.1 ### Issue description Godot games block the main thread (And potentially crashes it) on MacOS. Untested for Windows or Linux. This happens from both a generic build and when you run the project in a browser from the engine. ### Steps to reproduce Create a new project for Godot Beta 10. Add a UI Button to the screen. Have it print things out, whatever you wish. Add an HTML5 export, install the HTML5 export library if necessary. Click the run on HTML5 button on the top right. Proceed to wait for 1-2 minutes before the game will fully load. ### Minimal reproduction project [TestGodot4Web.zip](https://github.com/godotengine/godot/files/10317128/TestGodot4Web.zip)
Posted by Luzzotica on Dec 29, 2022, 1:18 AM
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ux (Sysadmin)
[Codex Desktop][Windows] Weekly quota jumped 67 points in 38 seconds (Oct 16, 2026; 18:10 UTC)
I loathe how difficult Matrix is for normal people though.
Fragile against upgrades, tons of unmaintained plugins, admin panel UX is a mess where you struggle to find the stuff your are looking fo...
Unfortunately there doesn’t seem to be any decent alternative.
I'm wondering how much of that is bad developer UX and defaults, and how much of that is inherent complexity in the problem space.
Pulumi support
[Feature]: managing cnpg in GitOps workflows (FluxCD, ArgoCD ...)
Merge the platform and UI threads
HTML5 export for Godot 4.x takes 1-2 minutes to load on macOS
___ ***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.* ***Bugsquad note2:** Also, please avoid asking when this will be fixed. The issue is confirmed to be with the version of ANGLE used by Chromium, so we are all waiting for Google to ship the fix.* ___ ### Godot version 4.0.beta10 ### System information MacOS Monterey 12.2.1 ### Issue description Godot games block the main thread (And potentially crashes it) on MacOS. Untested for Windows or Linux. This happens from both a generic build and when you run the project in a browser from the engine. ### Steps to reproduce Create a new project for Godot Beta 10. Add a UI Button to the screen. Have it print things out, whatever you wish. Add an HTML5 export, install the HTML5 export library if necessary. Click the run on HTML5 button on the top right. Proceed to wait for 1-2 minutes before the game will fully load. ### Minimal reproduction project [TestGodot4Web.zip](https://github.com/godotengine/godot/files/10317128/TestGodot4Web.zip)
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