My experience is that people are getting increasingly isolated anyway, so VR is great in this regard for more and more people.
My experience is that people are getting increasingly isolated anyway, so VR is great in this regard for more and more people. Even when people are social they're increasingly glued to their phones, and distant from each other. A friend and I bought quests and we both loved them except for one really annoying problem: space At least as of early 2020, there was a huge market mismatch with VR: the people that have 6'x6' or more space to play in live far out in the suburbs, but the people that have the disposable income to just by a quest just for fun tend to live in apartments in the city. My friend and I both had pretty spacious living conditions for living in a city, but we perpetually joked about the dream of one day having enough room that the occulus didn't warn about having less space than required. But with the sudden migration of many people out of cities and into more spacious suburban housing I'm curious if this will create an increase demand for VR. If you have an extra 10'x10' room that can dramatically change how fun the VR experience is.
Posted by baron_harkonnen on Dec 16, 2020, 7:15 PM
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I had a similar random thought: Why don't we have a cloud company that does something opposite to what a Cloud company usually does.
China is controlled by the government.
> Prohibition never works, and piracy is a reflection of an unmet need.
Thanks, that's quite interesting.
My experience is that people are getting increasingly isolated anyway, so VR is great in this regard for more and more people.
My experience is that people are getting increasingly isolated anyway, so VR is great in this regard for more and more people.
My experience is that people are getting increasingly isolated anyway, so VR is great in this regard for more and more people. Even when people are social they're increasingly glued to their phones, and distant from each other. A friend and I bought quests and we both loved them except for one really annoying problem: space At least as of early 2020, there was a huge market mismatch with VR: the people that have 6'x6' or more space to play in live far out in the suburbs, but the people that have the disposable income to just by a quest just for fun tend to live in apartments in the city. My friend and I both had pretty spacious living conditions for living in a city, but we perpetually joked about the dream of one day having enough room that the occulus didn't warn about having less space than required. But with the sudden migration of many people out of cities and into more spacious suburban housing I'm curious if this will create an increase demand for VR. If you have an extra 10'x10' room that can dramatically change how fun the VR experience is.
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