Another thing I think also kills creativity is obligations.
Another thing I think also kills creativity is obligations. Jobs. Deadlines, things you have to do soon "or else" - be it in private or work life. As a kid I could spend hours or days (or, during summer, even weeks) doing whatever it is I was interested at the moment - be it playing games, writing code or drawing things. I could go easy and take as much time as creativity requires. If I fail, no problem. There was always tomorrow afternoon. There was always next Saturday. As an adult, I can no longer do that. There's tons of obligation, and every scrap of free time I have must be allocated well. I feel this pressure to be immediately successful, immediately rewarded, because there's very little time left in between errands and having to get some sleep. This pressure is what I think makes people just not bother. Not think creative thoughts, because there won't be time to do anything with them anyway. There's this bit of "statistics" floating around the Internet, that "Americans [or other first-worlders] spend on average 4 hours a day in front of TV". If only they could channel that time into something creative... Except they can't. Because when you come home tired, your willpower drained at work, after you're done with your chores, for many drinking beer and watching a movie (or reading a book; somehow, no one ever says reading books is a waste of time) is the only reasonable way to wind down. Because you don't have to commit. You don't have to allocate time, worry that you won't have enough of it. You just sit down and enjoy the show, and then repeat the loop 'till you retire.
Posted by TeMPOraL on Jun 15, 2015, 3:48 PM
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Raise real-world problems, find people facing the same issue, and discuss solutions.6,000 issues0 comments
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I can't recall who said it, but "The biggest problem with golden ages is that you never realize you're in one until it's over".
[BUG] No response from API error when Advisor is triggered
I thought the general premise is that humans can't form social groups bigger than around ~200.
great, now can we convince the rest of the internet to start adding AAAA records and ipv6 endpoints for things.
> It's only with the emergence of whiny, persnickety Unix devs who refused to leave the comforting embrace of their editor of choice that...
Contrary to some other comments: no, IPV6 hasn't taken over the world at all.
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Another thing I think also kills creativity is obligations.
Another thing I think also kills creativity is obligations. Jobs. Deadlines, things you have to do soon "or else" - be it in private or work life. As a kid I could spend hours or days (or, during summer, even weeks) doing whatever it is I was interested at the moment - be it playing games, writing code or drawing things. I could go easy and take as much time as creativity requires. If I fail, no problem. There was always tomorrow afternoon. There was always next Saturday. As an adult, I can no longer do that. There's tons of obligation, and every scrap of free time I have must be allocated well. I feel this pressure to be immediately successful, immediately rewarded, because there's very little time left in between errands and having to get some sleep. This pressure is what I think makes people just not bother. Not think creative thoughts, because there won't be time to do anything with them anyway. There's this bit of "statistics" floating around the Internet, that "Americans [or other first-worlders] spend on average 4 hours a day in front of TV". If only they could channel that time into something creative... Except they can't. Because when you come home tired, your willpower drained at work, after you're done with your chores, for many drinking beer and watching a movie (or reading a book; somehow, no one ever says reading books is a waste of time) is the only reasonable way to wind down. Because you don't have to commit. You don't have to allocate time, worry that you won't have enough of it. You just sit down and enjoy the show, and then repeat the loop 'till you retire.
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