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I still wonder about how many players those servers could hold, and what about other MMO games networking architecture ?

I still wonder about how many players those servers could hold, and what about other MMO games networking architecture ? For examples I know that in guild wars, once you get out of town, you don't see other players. In wow they also merged many zones so they are "cross realm". How does EVE online work by the way ? I'm fascinated by this stuff. I wish there was an unique realm MMO game like wow. I guess EVEO is unique level. I'd love to see a game using more p2p architectures to enable small parties to offload servers.

Posted by jokoon on Aug 8, 2014, 5:35 PM

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I still wonder about how many players those servers could hold, and what about other MMO games networking architecture ?

jokoonAug 8, 2014, 5:35 PM

I still wonder about how many players those servers could hold, and what about other MMO games networking architecture ? For examples I know that in guild wars, once you get out of town, you don't see other players. In wow they also merged many zones so they are "cross realm". How does EVE online work by the way ? I'm fascinated by this stuff. I wish there was an unique realm MMO game like wow. I guess EVEO is unique level. I'd love to see a game using more p2p architectures to enable small parties to offload servers.

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