we saw this exact playbook with ios 7.
we saw this exact playbook with ios 7. i don't think you need to attribute malice or read into it much. ios 7 relied heavily on blurring effects-- a flex at the time due to the efficient graphic pipeline vs android they had. this was coming off the heels of Samsung xerox'ing and they wanted a design that would be too expensive for competitors to emulate without expensive battery hit. liquid glass is following in this tradition. and similarly to ios 7, the move to flat design was predicated on the introduction of new form factors and screen. flat design lent itself well to new incoming screen sizes and ratios. prior there was really one or two sizes and that was it, easy to target pixel perfect designs against. as apple moves to foldables and more, this design flexibility is once again required. as for no one trying to emulate it, i'm not so sure, OriginOS 6 ripped it off back in October.
Posted by ibero on Jan 5, 2026, 11:43 PM
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Raise real-world problems, find people facing the same issue, and discuss solutions.2,000 issues0 comments
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Yeah, the plan is far too expensive for what it provides.
NewCrashed demand after one of the big AI labs (probably Anthropic because they focus way too hard on expensive frontier models) become inso...
New/dev/random is much too expensive for this.
Yeah, this always bugged me.
A year ago, I had the opinion that it'd be too expensive for developers to support offline mode, peer to peer, or community servers after...
The weird thing about this product is that its biggest competitor is "an old ipad." I feel like most of their target customer base alread...
There's a talk from Travis Kalanick recently on a podcast about this.
>nobody ever bought German cars for their low prices, except the Beetle Huh?
we saw this exact playbook with ios 7.
we saw this exact playbook with ios 7. i don't think you need to attribute malice or read into it much. ios 7 relied heavily on blurring effects-- a flex at the time due to the efficient graphic pipeline vs android they had. this was coming off the heels of Samsung xerox'ing and they wanted a design that would be too expensive for competitors to emulate without expensive battery hit. liquid glass is following in this tradition. and similarly to ios 7, the move to flat design was predicated on the introduction of new form factors and screen. flat design lent itself well to new incoming screen sizes and ratios. prior there was really one or two sizes and that was it, easy to target pixel perfect designs against. as apple moves to foldables and more, this design flexibility is once again required. as for no one trying to emulate it, i'm not so sure, OriginOS 6 ripped it off back in October.
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