Vetur 1.0 Roadmap
## Synopsis A lot of work lies ahead to get Vetur to 1.0. This roadmap exists to: - Give a big picture as to what's left. - Inform the complexity of the remaining issues. - Inform the prioritization of features/bug-fixes. - Guide you to the correct issues to follow up. This issue is a live document updated frequently. This issue supersedes #188. ### Signage - :star2: Current focus. - :running_man: In progress. - :rotating_light: Upstream issue or support needed. - ☑️: Features implemented. ### Discussion in This Issue Please make the discussion stay high-level. Good Discussion: 👍 - *I think this feature area is missing, and it's important because...* - *If you have xxx, it would make it much easier for people to contribute...* Bad Discussion: 👎 - *When can you support pug formatting?* (Complain in individual issues). - *How do I configure Vetur to do xxx?* (Open new issues for questions). ## Features Here is how Vetur looks like from each feature area. In each section, I describe: - Current state - What's missing - Complexity of the features This section provides a high-level overview and omits smaller bugs. Vote for areas that you want more support: [](https://api.gh-polls.com/poll/01CMRCGRJ1PVCD604PPHD9BGMH/Smart%20Editing%20in%20Template%20Interpolations/vote) [, especially the brain.
- Compose support in WSLc
- [RFC] Roadmap to v2.0
Raise real-world problems, find people facing the same issue, and discuss solutions.4,000 issues0 comments
support (Other)
some bike vendor told me that the biggest problem with regular to ebike conversion was that regular bike frames were not strong enough to...
I think of this as the kiosk economy.
What a goofy comment.
There's lots of evidence for positive influences of Caffeine on the body (some negative as well), especially the brain.
Compose support in WSLc
[RFC] Roadmap to v2.0
[Feature]: Add TurboQuant Support for KV Cache Quantization
Support for AGENTS.md and .agents/skills/, the community has been asking since August 2025
Vetur 1.0 Roadmap
## Synopsis A lot of work lies ahead to get Vetur to 1.0. This roadmap exists to: - Give a big picture as to what's left. - Inform the complexity of the remaining issues. - Inform the prioritization of features/bug-fixes. - Guide you to the correct issues to follow up. This issue is a live document updated frequently. This issue supersedes #188. ### Signage - :star2: Current focus. - :running_man: In progress. - :rotating_light: Upstream issue or support needed. - ☑️: Features implemented. ### Discussion in This Issue Please make the discussion stay high-level. Good Discussion: 👍 - *I think this feature area is missing, and it's important because...* - *If you have xxx, it would make it much easier for people to contribute...* Bad Discussion: 👎 - *When can you support pug formatting?* (Complain in individual issues). - *How do I configure Vetur to do xxx?* (Open new issues for questions). ## Features Here is how Vetur looks like from each feature area. In each section, I describe: - Current state - What's missing - Complexity of the features This section provides a high-level overview and omits smaller bugs. Vote for areas that you want more support: [](https://api.gh-polls.com/poll/01CMRCGRJ1PVCD604PPHD9BGMH/Smart%20Editing%20in%20Template%20Interpolations/vote) [
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