get_class() and is_class() not returning class_name
**v3.1.alpha.custom_build.5307043** The new `class_name` keyword doesn't affect the results of the methods for `get_class()` and `is_class()`. I noticed this earlier when encountering https://github.com/godotengine/godot/issues/21461, and it feels like maybe it might have been overlooked. Not sure if it falls under bug or a feature request, or if maybe its even intentional and required. It would be very useful to have these methods return the custom class types in certain situations.
Posted by ghost on Sep 6, 2018, 6:30 AM
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[Meta] Feedback on granular control over Copilot changes
unexpected status 401 Unauthorized issue
[MODEL] Measurable quality regression in Claude generation 5 (Fable 5 / Opus 5 / Sonnet 5): worse nonsense detection, ~2x verbosity, under-disclosed model fallb
[CRITICAL] Subagent spawning and subagent pattern bugs trigger infinite recursion, infinite token usage, grossly inefficient token usage, and lost accumulated s
Video stops playing after some minutes
[MODEL] Claude verbose code comments by default — ignores instructions to stop.
Scope Codex VS Code chats to the current workspace/project
Update on "Co-authored-by: Copilot" in commit messages
get_class() and is_class() not returning class_name
**v3.1.alpha.custom_build.5307043** The new `class_name` keyword doesn't affect the results of the methods for `get_class()` and `is_class()`. I noticed this earlier when encountering https://github.com/godotengine/godot/issues/21461, and it feels like maybe it might have been overlooked. Not sure if it falls under bug or a feature request, or if maybe its even intentional and required. It would be very useful to have these methods return the custom class types in certain situations.
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