AMD Support
AMD RDNA2+ should be able to use Nvidium since introduction of mesh shaders in 25.3.1 driver. Unfortunately some issues still need to be resolved, we are working on it with AMD folks: https://github.com/GPUOpen-Drivers/AMD-Gfx-Drivers/issues/4 https://github.com/drouarb/nvidium/tree/amd # Please stop spamming the issue if you have no clue of what you are doing, this issue is not a support forum UPDATE: Looks like AMD will drop NV_mesh_shader for EXT_mesh_shader, some more rewrite will be needed, will have a look when mesa zink 25.3 releases EXT_mesh_shader has been started to be worked on, most options will lead to a hard crash but it's working on Zink 25.3 on nvidia hardware https://github.com/drouarb/nvidium/tree/EXT_mesh_shader It's working on Mesa 26 perfectly (~1500fps on 65 RD with 7900XTX), will wait for Mesa release and will probably make it come into main mod
Posted by drouarb on Mar 20, 2025, 8:51 PM
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Raise real-world problems, find people facing the same issue, and discuss solutions.2,000 issues0 comments
reliability (Software)
[BUG] Cowork (Windows): all Plan9 shares fail with "Plan9 mount failed: invalid argument" after Windows update KB5124008 (26200.9445) — uninstalling the KB fixe
Feature Request: Auto-resume CLI session when usage limit resets
Please deobfuscate the Python
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# 233 Developers Discussed Abandoning the Office Add-in Platform — An Open Letter on the Office.js Stability, Security & Trust Crisis
[FEATURE] Allow users to configure which shell the Bash tool uses or inherit initial shell
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AMD Support
AMD Support
AMD RDNA2+ should be able to use Nvidium since introduction of mesh shaders in 25.3.1 driver. Unfortunately some issues still need to be resolved, we are working on it with AMD folks: https://github.com/GPUOpen-Drivers/AMD-Gfx-Drivers/issues/4 https://github.com/drouarb/nvidium/tree/amd # Please stop spamming the issue if you have no clue of what you are doing, this issue is not a support forum UPDATE: Looks like AMD will drop NV_mesh_shader for EXT_mesh_shader, some more rewrite will be needed, will have a look when mesa zink 25.3 releases EXT_mesh_shader has been started to be worked on, most options will lead to a hard crash but it's working on Zink 25.3 on nvidia hardware https://github.com/drouarb/nvidium/tree/EXT_mesh_shader It's working on Mesa 26 perfectly (~1500fps on 65 RD with 7900XTX), will wait for Mesa release and will probably make it come into main mod
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