Support for iOS 26 “Liquid Glass” Design in Cupertino Widgets
Please keep comments here to the topic of liquid glass. These issues may be more appropriate for some of the other conversations that have come up in relation to this: - https://github.com/flutter/flutter/issues/165502 - https://github.com/flutter/flutter/issues/168813 - https://github.com/flutter/flutter/issues/101479 - https://github.com/flutter/flutter/issues/97496 - https://github.com/flutter/flutter/issues/53059 --- **Update: July 29, 2025** > [!IMPORTANT] > The material and cupertino libraries are being decoupled into standalone packages to accelerate feature development. All new work for iOS26 updates in Cupertino will happen in the new packages once established in flutter/packages. > > Track the overall decoupling progress in our main issue: https://github.com/flutter/flutter/issues/101479 --- <details> <summary> Update June 10, 2025 </summary> > [!IMPORTANT] > As with [Material 3 Expressive](https://github.com/flutter/flutter/issues/168813), we are not developing the new Apple’26 UI design features in the Cupertino library right now, and we will not be accepting contributions for these updates at this time. > > The arrival of major updates for both Material and Cupertino presents a significant (and exciting!) opportunity to apply past lessons and reconsider the long-term architecture for design system integration in Flutter. > > To evaluate this, we have begun a broad investigation into our current approach. This includes exploring various architectural pos
Posted by lucas-goldner on Jun 10, 2025, 1:01 AM
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Raise real-world problems, find people facing the same issue, and discuss solutions.2,000 issues0 comments
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This is the biggest problem with contracts, there's simply no way to actually say "please always execute this check".
I don't disagree with you on this, I worked my whole life in corporate and haven't worked as a OSS maintainer before, though I will _and ...
the new VSCode UI, looks cute, i don't like it.
I've been working on my own private harness for the past 8 months, and I've been collecting ideas from such repos I've stumbled upon.
The way AI is able to interact with outside resources is pretty impressive, but the quality of code it produces to me is still questionab...
Add PR-style review comments in Git Diff UI that feed into the active agent thread
Thanks for indulging me so far, by the way, I really appreciate this discussion, it's very stimulating.
Migrate GDScript to the GDExtension mechanism and overhaul the implementation
Support for iOS 26 “Liquid Glass” Design in Cupertino Widgets
Please keep comments here to the topic of liquid glass. These issues may be more appropriate for some of the other conversations that have come up in relation to this: - https://github.com/flutter/flutter/issues/165502 - https://github.com/flutter/flutter/issues/168813 - https://github.com/flutter/flutter/issues/101479 - https://github.com/flutter/flutter/issues/97496 - https://github.com/flutter/flutter/issues/53059 --- **Update: July 29, 2025** > [!IMPORTANT] > The material and cupertino libraries are being decoupled into standalone packages to accelerate feature development. All new work for iOS26 updates in Cupertino will happen in the new packages once established in flutter/packages. > > Track the overall decoupling progress in our main issue: https://github.com/flutter/flutter/issues/101479 --- <details> <summary> Update June 10, 2025 </summary> > [!IMPORTANT] > As with [Material 3 Expressive](https://github.com/flutter/flutter/issues/168813), we are not developing the new Apple’26 UI design features in the Cupertino library right now, and we will not be accepting contributions for these updates at this time. > > The arrival of major updates for both Material and Cupertino presents a significant (and exciting!) opportunity to apply past lessons and reconsider the long-term architecture for design system integration in Flutter. > > To evaluate this, we have begun a broad investigation into our current approach. This includes exploring various architectural pos
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